Re: EOModeler insanity
Re: EOModeler insanity
- Subject: Re: EOModeler insanity
- From: Jean-François Veillette <email@hidden>
- Date: Thu, 12 Aug 2004 10:17:26 -0400
EOModeler talk to XCode/ProjectBuilder to know which model are part of
the project, and try to know which model are part of the model group so
it can offer you other entity coming from other model in the
relationship inspector.
So EOModeler try to be clever, but it does come in the way for
circumstance like the one you have right now.
xcode will look in the currently open projects, and currently build
files (frameworks in the builds directory).
so if you have more than one model, as reported by xcode, that define
the same entity, then you have the conflict you mentionned.
I have seen this behavior on a framework that have multiple eomodels, I
can't open any of the model if the build directory is not clean.
workaround (not in any particular order) : close your project in
xcode, clean the build dirs, move the new model in a folder where no
other model can conflict (this one shouldn't change anything, but give
it a try).
good luck,
- jfv
Le 04-08-12, ` 09:26, Andrew Kinnie a icrit :
I attempted to open an eomodel, and save it as a different name in a
different directory. Now, I can no longer open the model, because it
says I have a name conflict. I have attempted to physically move it,
delete it, remove it from the project, to no avail.
Presumably, there has to be an easy way to resolve this insanely dumb
problem, without forcing me to rebuild the entire model.
Anyone have any ideas?
Andrew
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