Re: Apple WebObjects For PC
Re: Apple WebObjects For PC
- Subject: Re: Apple WebObjects For PC
- From: Marek Wawrzyczny <email@hidden>
- Date: Fri, 16 Jan 2004 09:45:38 +1100
On Thursday, Jan 15, 2004, at 13:53 Australia/Sydney, Arturo Pirez
wrote:
On Jan 14, 2004, at 9:27 PM, Marek Wawrzyczny wrote:
And it is not going to encourage students and freelancers to try out
WO.
Well, Apple is becoming (slightly) resurgent in the education market.
And students
can buy WO for $99. It's a very cost effective Web development
platform at that
price. Plus the demo license you can get from connect.apple.com.
Yet I can build (and many students do build) my own PC system for less
than AU$1000. You cannot get an equivalent Mac for that price, And few
tertiary students here can afford to splash out on new
hardware/software. IF WO becomes a Mac only development platform then
few people in IT here are likely to buy Macs for development. Now I can
only go on my experiences here in Australia, so YMMV, but I'm just
telling it as I see it.
My feeling is that Apple should offer better licensing terms for
developers using
WO rather than worry about Windows now. Most Windows developers love
the Microsoft
IDE products and won't switch. Let Eclipse/WOLips fill the gap for
now.
I have not yet used Eclipse/WOLips but from what I read here, it would
be difficult to program using these without WOVuilder and EOModeler and
someone else mentioned that current development of EOModeler is being
conducted in Obj C and Cocoa (read no further development in Windows).
My argument is why would a Windows based developer consider/buy tools
which are incomplete and whose development has ceased for his platform.
It appears to me the Eclipse solution is not complete at the moment.
Marek Wawrzyczny
software engineer
-------------------------->
ish group pty ltd
7 Darghan St Glebe 2037 Australia
phone +61 2 9660 1400 fax +61 2 9660 7400
http www.ish.com.au | email email@hidden
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