Re: WebObjects feedback forum
Re: WebObjects feedback forum
- Subject: Re: WebObjects feedback forum
- From: Robb Aley Allan <email@hidden>
- Date: Wed, 15 Jun 2005 16:25:49 -0400
It seems to me that we need guidance from Apple legal on the
deployment license issue. I read the license agreement when I
installed XCode 2.1 and in particular the section on WebObjects.
That license agreement seems to lack the provisions that you are
stating here. Has anyone reconciled this discrepancy? Can anyone
point me to an official license agreement document on WO 5.3
deployment that explains the deployment restrictions? I definitely
don't want to violate any license provisions.
There was a great deal of discussion concerning changes to the
license. The feedback team clearly heard and understood that
deployment on alternative platforms needed to be legally clarified.
They emphasized that nothing in the license prohibits deployment off
of OS X, and strongly hinted that future revisions of the license
would explicitly not prohibit it.
Precisely because they didn't want to be quoted, they were careful
not to advocate such a use, or whether a current license would work.
But they suggested that the 5.3 dev license is not platform-locked,
and that outside deployments were of no concern to them.
Reading between the lines of that forum and conversations with other
engineers concerning the use of Java, open-sourcing, etc. I came away
with the following overall understanding:
- WO is an Apple product primarily targeted for development and
distribution of solutions based on Apple server software and hardware.
- As such, it is now included with the overall Apple-focussed
Xcode IDE as essentially another framework.
- It will remain written in Java to facilitate delivery of
binaries, for example under J2EE on server platforms, which are
preferred to be Apple Server-based but are not restricted to it.
- Because it is now free, it no longer represents a profit
center for Apple. Therefore it will receive support similar to the
support generally provided for all of Apple's IDE products, like
Xcode. More importantly, since it is no longer a separate product, it
will not be marketed separately: no WO ads or PR. other than perhaps
references on Apple's website to WO-based solutions in the third-
party marketplace if it knows about them.
- Therefore, Apple wants developers to inform them of existing,
live, WO-based sites that can be linked to.
- Finally, Apple encourages the WO developer community to work
more effectively as a group to provide mutual support and to raise
the profile of WO in the development world at large.
---
Robb Aley Allan
email@hidden
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