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EOGenerator problem with WO 5.2.4
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EOGenerator problem with WO 5.2.4


  • Subject: EOGenerator problem with WO 5.2.4
  • From: Mike Nowak <email@hidden>
  • Date: Wed, 4 May 2005 21:48:45 -0400

I find with the WO 5.2.4 update, if I have Xcode running and launch EOModeler, then quit EOModeler, Xcode starts using up all of the CPU time and I have to force it to quit. If Xcode is not running, EOModeler quits normally. Can someone remind me where to send WO bug reports?

On May 4, 2005, at 9:44 PM, Bruce Kerns wrote:

>> Anyone know how software update keys to whether the update is needed?

> I believe it's checking if you have (at least) OS X 10.4, Xcode 2.0, and
> WebObjects 5.2 already installed. On OS X Server, there's no Xcode
> requirement.


I had all these.

I deleted /Library/Receipts/WO52*Developer.pkg and /Developer, then reinstalled Xcode 2.0 and WO 5.2. After that the WO2.5.4 update would install.

Weird.

-bk
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  • Follow-Ups:
    • Re: EOGenerator problem with WO 5.2.4
      • From: Greg <email@hidden>
    • Re: EOMODELER problem with WO 5.2.4
      • From: Mike Nowak <email@hidden>
    • Re: EOGenerator problem with WO 5.2.4
      • From: David LeBer <email@hidden>
References: 
 >Re: Webobjects-dev Digest, Vol 2, Issue 212 (From: Bruce Kerns <email@hidden>)

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