Switching from XCode to WOLips: ressources headaches
Switching from XCode to WOLips: ressources headaches
- Subject: Switching from XCode to WOLips: ressources headaches
- From: François Reboursier <email@hidden>
- Date: Wed, 16 Aug 2006 14:30:19 +0200
Hi,
Following the recent buzz, I've decided to bite the bullet and
migrate my project from XCode to WOLips (the project is fairly large;
500+ java files, many ressources, external frameworks and jars, etc-
etc)
I've run into the following issues:
- to add a ressource to the build, I right-click on the ressource >>
WOLips Tools >> Include as a ressource
Following this, is there a way to check wich ressources are
included, and wich are not? (like XCode's build inspector window)
- Only the 'index.plist' file of my EOModel is copied to the build
ressources. I could manually add the others .plist and .fspec files,
but I don't want to do this manually every time I add an entity. Is
there a way to automate this ?
- When the project is built, no executable is created within the .woa
bundle, but the project can be run nevertheless (this one is really
weird... )
Any help will be greatly appreciated: I've been trying to make this
work for 2 days...
Regards,
François
_______________________________________________
Do not post admin requests to the list. They will be ignored.
Webobjects-dev mailing list (email@hidden)
Help/Unsubscribe/Update your Subscription:
This email sent to email@hidden