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Switching from XCode to WOLips: ressources headaches
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Switching from XCode to WOLips: ressources headaches


  • Subject: Switching from XCode to WOLips: ressources headaches
  • From: François Reboursier <email@hidden>
  • Date: Wed, 16 Aug 2006 14:30:19 +0200

	Hi,

Following the recent buzz, I've decided to bite the bullet and migrate my project from XCode to WOLips (the project is fairly large; 500+ java files, many ressources, external frameworks and jars, etc- etc)

I've run into the following issues:

- to add a ressource to the build, I right-click on the ressource >> WOLips Tools >> Include as a ressource
Following this, is there a way to check wich ressources are included, and wich are not? (like XCode's build inspector window)


- Only the 'index.plist' file of my EOModel is copied to the build ressources. I could manually add the others .plist and .fspec files, but I don't want to do this manually every time I add an entity. Is there a way to automate this ?

- When the project is built, no executable is created within the .woa bundle, but the project can be run nevertheless (this one is really weird... )

Any help will be greatly appreciated: I've been trying to make this work for 2 days...

Regards,
François


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