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Re: EOModeler code generation
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Re: EOModeler code generation


  • Subject: Re: EOModeler code generation
  • From: Loren Cahlander <email@hidden>
  • Date: Mon, 20 Feb 2006 17:46:17 -0600

I found that.  Thanks.  That is a much better setup.

On Monday, February 20, 2006, at 04:45PM, Lachlan Deck <email@hidden> wrote:

>Hi there,
>
>On 20/02/2006, at 6:43 AM, Loren Cahlander wrote:
>
>> I did some WebObjects development way back when it first came out.
>> That type of work dried up in my area, so I went on to other java
>> projects.  I am now getting back into the swing of things with my
>> own WebObjects project.  I just need a little help to get my
>> project going.
>>
>> I have specified the package for each of the classes. When I go to
>> generate the java source, it does not place the java file in the
>> appropriate directory according to the package structure.  What am
>> I missing?
>
>Probably the templates for EOModeler.
>
>If you haven't got Xcode 2.2.1 (or whatever's the latest) upgrade
>your setup first. That will hopefully re-install the missing templates.
>
>But in the end, follow David's advice and use EOGenerator ;-)
>
>with regards,
>--
>
>Lachlan Deck
>
>
>
>
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References: 
 >EOModeler code generation (From: Loren Cahlander <email@hidden>)
 >Re: EOModeler code generation (From: Lachlan Deck <email@hidden>)

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