Re: How to have Xcode open .eomodeld directories with EOModeler
Re: How to have Xcode open .eomodeld directories with EOModeler
- Subject: Re: How to have Xcode open .eomodeld directories with EOModeler
- From: Chuck Hill <email@hidden>
- Date: Thu, 13 Jul 2006 09:48:40 -0700
Fixed it for me too! It was set to open models with Xcode and Xcode
was set to open them with EOModeler. I think that was what resulted
in the odd "can't find the model" error.
Thanks Art, I owe you a beer at WWDC.
Chuck
On Jul 12, 2006, at 10:41 PM, Ricardo Parada wrote:
On jul 12, 2006, at 10:37 PM, Art Isbell wrote:
To prevent Xcode's eomodel editor from opening eomodels, I inspected
an eomodeld in Finder, set its "Open with" to EOModeler, clicked
"Change All...".
Actually of all the things you said this fixed the problem for me.
THANKS!
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