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Re: WOWS or Cocoa bug?
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Re: WOWS or Cocoa bug?


  • Subject: Re: WOWS or Cocoa bug?
  • From: Paul Lynch <email@hidden>
  • Date: Sun, 5 Nov 2006 16:27:29 +0000

On 5 Nov 2006, at 13:46, Ricardo Strausz wrote:

I am using doubles in both sides: the server and the client...
Shall I blame them?

You should. float and double are both floating point primitives in java; double offers more precision (the number of significant digits) than float. But, as pointed out, any type of float is inherently precise.


If you want to create a calculator object, it is a good idea to use BigDecimal. Java was originally designed as a PDA/set top box language, and its roots often show. Treat this as an opportunity to demonstrate the benefits of encapsulation in an object oriented design :-).

Paul


On Nov 5, 2006, at 3:47 AM, Paul Lynch wrote:


On 5 Nov 2006, at 01:35, Ricardo Strausz wrote:

Playing with WOWS and Cocoa I found that even a simple sum, is buggy...

I'd published the Calculator.java example from WO and consume it with WebServicesCore.framework in a very straight-forward way (the details are in http://strausz.blogspot.com/2006/11/consuming- calculatorjava-ws.html ); while adding 3.4 to 6.6, instead of 10.0 I did get 9.999998099999999 ... close, but not correct =:+(

To whom I shall blame?

At a guess - blame floats.

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References: 
 >WOWS or Cocoa bug? (From: Ricardo Strausz <email@hidden>)
 >Re: WOWS or Cocoa bug? (From: Paul Lynch <email@hidden>)
 >Re: WOWS or Cocoa bug? (From: Ricardo Strausz <email@hidden>)

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