Re: Getting a project started right
Re: Getting a project started right
- Subject: Re: Getting a project started right
- From: Aaron Thompson <email@hidden>
- Date: Wed, 9 May 2007 10:02:06 -0400
All I mean is that the Apple-provided documentation still uses XCode
and the old tools, but the new way to go is with Eclipse/WOLips,
which confused me at first because I didn't know where to begin.
Aaron Thompson
On May 9, 2007, at 9:58 AM, Ken Anderson wrote:
Aaron,
Actually, we have a more clear strategy now than we've had in
years. What part of the strategy is not clear?
Ken
On May 9, 2007, at 9:50 AM, Aaron Thompson wrote:
Thanks to everyone who replied! This'll get me started off
right. I wish Apple would be more clear about their strategy.
Aaron Thompson
On May 8, 2007, at 5:17 PM, Guido Neitzer wrote:
On 08.05.2007, at 14:54, Aaron Thompson wrote:
I've been looking around and I can't find any kind of guide to
show me the preferred way to develop webapps using XCode, with
split installs and Apache and such.
There is no preferred way of building an application with Xcode
anymore. The tools around Xcode (EOModeler, WebObjects
Builder, ...) are deprecated and have replacements in WOLips.
Recommended way now is the use of Eclipse / WOLips.
Look here for tutorials:
<http://wiki.objectstyle.org/confluence/display/WOL/Tutorials>
I've got mod_WebObjects set up in Apache but I'm not sure where
to go from there.
I guess that is something you don't have to worry about for a
while, as you have to develop your application first. At least
get started with that part ...
There is documentation here:
<http://developer.apple.com/referencelibrary/DeveloperTools/
idxWebObjects-date.html>
The tutorials still use the Apple tools and not Eclipse, but for
that part you can use the tutorials mentioned before.
cug
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