Re: Staying with WebObjects
Re: Staying with WebObjects
- Subject: Re: Staying with WebObjects
- From: Simon McLean <email@hidden>
- Date: Fri, 11 Apr 2008 21:37:06 +0100
Hi Alan -
I think the real bug-bear for people struggling to get their
companies to commit to webobjects isn't the fact that it's not open
source - i think it's the fact that you have to buy a mac to get
your hands on the frameworks.
Really? That's news to me.
Maybe there is some misunderstanding then - this is from the community
site:
"You only need one Mac to get the frameworks, but you need one Mac OS
X license per developer seat if you develop on Windows or Linux."
so ok, i was wrong to say buy a MAC, but the community site implies
you have to buy MAC OS X. Again, it's a turn-off. Why not just sell
WebObjects for, say, $699 to anyone that wants it ? :-)
Frankly, I think this is ridiculous too. I can't believe WebObjects
itself is a key driver behind mac sales so why not just go the full
hog and make the frameworks a free download from
developer.apple.com ? If apple did this i think there would be so
much more interest in WebObjects...
Not the exact hostname that you wanted but it's somewhat similar
isn't it?
http://www.apple.com/support/downloads/webobjectsdeveloper.html
wow. i've never even seen that page before. i guess it's because,
bizarely, i never go to the apple site for webobjects related stuff!
anyway, i'll bow out of the license debacle. i know it's unfair to ask
you guys to comment on this kind of thing as it's not your realm, so i
apologise for that. i just hope whoever does look after licensing is
listening to all those posting to say that it's the reason their
companies are dumping WO.
over and out..
Simon
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