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EOUtilities.LocalInstanceOfObject performance problem??
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EOUtilities.LocalInstanceOfObject performance problem??


  • Subject: EOUtilities.LocalInstanceOfObject performance problem??
  • From: Dov Rosenberg <email@hidden>
  • Date: Wed, 13 Aug 2008 21:42:53 -0400
  • Thread-topic: EOUtilities.LocalInstanceOfObject performance problem??

Title: EOUtilities.LocalInstanceOfObject performance problem??
Our code uses EOUtilities.LocalInstanceOfObject() on occasion. Lately I have been seeing some strange slowdowns and the areas the tend to show up in the thread dumps usually have this call near them.

The objects that we are getting a localInstance of also have relationships that get accessed. Does the localInstance of an object also get a localinstance of the relationship objects?

Is there a performance hit for using this mechanism?

We have fixed other similar issues by just refetching the objects into a new EditingContext instead of using localInstance.

Does LocalInstance scale under load properly?

Thanks in advance for any help or suggestions


Dov Rosenberg
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