EOUtilities.LocalInstanceOfObject performance problem??
EOUtilities.LocalInstanceOfObject performance problem??
- Subject: EOUtilities.LocalInstanceOfObject performance problem??
- From: Dov Rosenberg <email@hidden>
- Date: Wed, 13 Aug 2008 21:42:53 -0400
- Thread-topic: EOUtilities.LocalInstanceOfObject performance problem??
Title: EOUtilities.LocalInstanceOfObject performance problem??
Our code uses EOUtilities.LocalInstanceOfObject() on occasion. Lately I have been seeing some strange slowdowns and the areas the tend to show up in the thread dumps usually have this call near them.
The objects that we are getting a localInstance of also have relationships that get accessed. Does the localInstance of an object also get a localinstance of the relationship objects?
Is there a performance hit for using this mechanism?
We have fixed other similar issues by just refetching the objects into a new EditingContext instead of using localInstance.
Does LocalInstance scale under load properly?
Thanks in advance for any help or suggestions
Dov Rosenberg
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