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Re: WebObjects + iPhone SDK
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Re: WebObjects + iPhone SDK


  • Subject: Re: WebObjects + iPhone SDK
  • From: David Avendasora <email@hidden>
  • Date: Wed, 4 Jun 2008 16:34:35 -0400

Ah. Yes. I was thinking a Cocoa client for a WO application, not just a straight Cocoa Touch app.

Dave

On Jun 4, 2008, at 3:47 PM, David LeBer wrote:

On 4-Jun-08, at 12:07 PM, David Avendasora wrote:

James,

Well, the original EOGenerator (Rubicode) had Objective C templates. You can probably look at those as a starting point and simply create custom Veogene templates to generate the files with C code instead of Java. You'd have four new Veogen templates and two new .eogen files per project:

_EntityCocoaClientH.java
EntityCocoaClientH.java
_EntityCocoaClientM.java
EntityCocoaClientM.java

CocoaClientH.eogen
CocoaClientM.eogen

For now, you'll just have to go and change all the generated .java file names to .h or .m, or am I missing something in the whole Veogen process?

If this does seem workable, maybe mike can add "Cocoa Client .h" and "Cocoa Client.m" flags to the section of the EOGen UI next to "Java", "Java Client" and "Java Common" that would then trigger Veogen to set the generated file names appropriately.

Dave


On Jun 4, 2008, at 8:43 AM, James Cicenia wrote:

Now that I have created my first iPhone app, I see the need for a velogenerator to create Objective-C files.
Recreating them in Objective C while learning Objective C hasn't been the most fun.


If you are using CoreData, you want MOGenerator from Jonathan (Wolf) Rentzsch.

<http://rentzsch.com/code/mogenerator>



James Cicenia


On Jun 3, 2008, at 2:48 PM, Joe Parks wrote:

Huh.
I guess I was googling with the wrong params. I searched on "webobjects xcode 3.1", with no results. Searching on "webobjects xcode 3" provides an informative list.


Thanks for the help.
-joe

On Tue, Jun 3, 2008 at 3:37 PM, Alexander Spohr <email@hidden> wrote:
XCode is deprecated for WO.
You need to use Eclipse and WOLips.


      atze


Am 03.06.2008 um 21:30 schrieb Joe Parks:


Is anyone doing development with both WebObjects and the iPhone SDK? After installing the SDK beta, I can no longer create a WebObjects project in XCode.
Is there a trick to "re-enable" WO development? I selected the checkbox for "WebObjects" during the SDK beta installation, but that doesn't seem to have functioned as expected.


Thanks,
-joe

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;david

--
David LeBer
Codeferous Software
'co-def-er-ous' adj. Literally 'code-bearing'
site:   http://codeferous.com
blog: http://davidleber.net
profile: http://www.linkedin.com/in/davidleber
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Toronto Area Cocoa / WebObjects developers group:
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References: 
 >WebObjects + iPhone SDK (From: "Joe Parks" <email@hidden>)
 >Re: WebObjects + iPhone SDK (From: Alexander Spohr <email@hidden>)
 >Re: WebObjects + iPhone SDK (From: "Joe Parks" <email@hidden>)
 >Re: WebObjects + iPhone SDK (From: James Cicenia <email@hidden>)
 >Re: WebObjects + iPhone SDK (From: David Avendasora <email@hidden>)
 >Re: WebObjects + iPhone SDK (From: David LeBer <email@hidden>)

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