Newbie question about WebObjects suitability for social game (Facebook) development
Newbie question about WebObjects suitability for social game (Facebook) development
- Subject: Newbie question about WebObjects suitability for social game (Facebook) development
- From: Nalin Sharma <email@hidden>
- Date: Thu, 01 Jul 2010 13:22:31 +0100
Hi
Apologies if this is a stupid question, but if anyone has any views /
insights on this topic then I would much appreciate hearing them.
I am currently trying to assess how suitable WO might be as an
application server for social game development on Facebook
Typically these games have an architecture of using Flash on the
client, and PHP/MySQL on the server. My understanding is that
typically these apps will hit scalability issues relatively quickly,
and it seems that many companies are now using NoSQL databases such as
Cassandra instead of MySQL because they are more efficient at writing
data (as the games are write heavy)
I am wondering whether WO could help to create a more scalable and
higher performing architecture here by using it instead of PHP?
Does anyone have any thoughts?
br,
Nalin
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