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Newbie question about WebObjects suitability for social game (Facebook) development
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Newbie question about WebObjects suitability for social game (Facebook) development


  • Subject: Newbie question about WebObjects suitability for social game (Facebook) development
  • From: Nalin Sharma <email@hidden>
  • Date: Thu, 01 Jul 2010 13:22:31 +0100

Hi

Apologies if this is a stupid question, but if anyone has any views / insights on this topic then I would much appreciate hearing them.

I am currently trying to assess how suitable WO might be as an application server for social game development on Facebook

Typically these games have an architecture of using Flash on the client, and PHP/MySQL on the server.  My understanding is that typically these apps will hit scalability issues relatively quickly, and it seems that many companies are now using NoSQL databases such as Cassandra instead of MySQL because they are more efficient at writing data (as the games are write heavy)

I am wondering whether WO could help to create a more scalable and higher performing architecture here by using it instead of PHP?

Does anyone have any thoughts?


br,

Nalin




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