Re: WebObjects scalability question - WOSession?
Re: WebObjects scalability question - WOSession?
- Subject: Re: WebObjects scalability question - WOSession?
- From: Michael Gargano <email@hidden>
- Date: Tue, 16 Nov 2010 23:43:46 -0500
Definitely not wasted time. I pushed really hard and got my company to give us the go ahead on WO this year. It was a hard enough sell to begin with, but if there was no one updating anything, it would be even worse. The more active the community is, the more alive WO stays. By letting things go you signal defeat. I look forward to helping more as soon as I know what I'm talking about. :)
-Mike
On Nov 16, 2010, at 9:33 PM, Pascal Robert wrote:
>
> Le 2010-11-16 à 20:55, Chuck Hill a écrit :
>
>> On Nov 16, 2010, at 5:16 PM, Ian Joyner wrote:
>>> On 17 Nov 2010, at 11:43, Chuck Hill wrote:
>>>> On Nov 15, 2010, at 8:43 PM, Ian Joyner wrote:
>>>>>
>>>>> One student in his experience report mentioned that professional programmers should spend extra time on making their stuff usable and easily installable if they are going to expect people to use their systems. Salient advice all around and I think he scored 100%.
>>>>
>>>> I think an important distinction here is between "expect people to use their systems" and "allow people to use their systems". Wonder largely falls in the second category. "I made this because I found it interesting and you can use it if you want." Neither WO nor Wonder are now marketed products and there is little incentive to make them appear like they are.
>>>
>>> Well I meant expect more in the sense of (cmd-ctrl-d) "regarding something as likely to happen" and from the Thesaurus in the anticipate sense, not the require or insist on sense.
>>
>> I understood what you meant. But it seems to me that most of what is in Wonder was really added from a perspective of "you can use this if you want, if you don't then I don't care". Which explains the lack of documentation and tutorials. People are willing to share, but they don't have the time and resources to go out of their way to make it easy for you. "If you want to know, read the code." A major reason for this is that most contributions come from a single person's efforts (meaning someone working alone). Everyone like to complain about documentation, but no one likes to write it.
>>
>>
>>> People use Rails, Django, and Pylons because they think they're cool. Don't know how to get that cool factor into WO. But removing each hurdle would help. Perhaps development on different platforms would help - if we wanted to teach WO, we couldn't because that would require students to go out and buy Macs (something we subtly encourage but don't 'expect').
>>
>>
>> I suspect that most people using WO don't care about the cool factor so they don't spend a lot of time trying to push it. Most of us have been around long enough to know to disbelieve stories of Technology X being a Silver Bullet. It seems to me that the driving forces behind technologies like Rails, Django, and Pylons tend to be younger or more idealistic (or is that fanatical?). I just don't have the energy for that. I don't know what the answer is. Maybe we are all too busy and too tired to go out and evangelize beyond adding to Wonder and presenting at WOWODC.
>
> And maybe because it's only a very small group of people who try to do some marketing. Counting the time I took to cleanup the wiki, WOWODC organization, WOWODC presentations, wocommunity.org, mailing lists, etc., I have spent more than 250 hours this year on community stuff. And I'm starting to think that those 250 hours were wasted...
>
>
> --
> Pascal Robert
> email@hidden
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