Fellow WebObjects developers,
I'm really proud to announce that Montage Studio, the company behind MontageJS is now out in the open, more at
http://montagestudio.com. For the past 18 months, the team has been building, with MontageJS, an interactive authoring environment to take the creation of MontageJS applications to a whole new level.
The technological path toward Montage Studio originated at Apple where I worked from 1999 to 2010 on bringing the ease-of-use of Mac OS X / iOS user interfaces to the Web. On this journey, I created a first framework and worked with other talented engineers such as Pierre Frisch, Mike Czepiel and François Frisch to build modern, intuitive web applications for the iTunes Store, Apple Retail and
apple.com.
In the summer of 2010, I left Apple for Motorola Mobility to lead as Director of Engineering the creation of a Mobile HTML5 platform, a well funded project that was sponsored by the CEO. I was quickly followed by the group of Apple engineers that would later become the core of the Montage Studio team. Leveraging our shared experience at Apple and with new talents added to the team, we applied some of the key engineering designs of Cocoa and WebObjects to HTML5 and created MontageJS, a modern HTML5 framework that simplifies the development of expressive, cross-screen applications.
In the summer of 2012, after the acquisition of Motorola by Google, the new leadership allowed us to release MontageJS as open source under a BSD license. I co-founded Montage Studio with Pierre Frisch, quickly joined by the core team from Motorola. We're VC funded, notably by Avie Tevanian, the former VP Engineering at NeXT and former Apple CTO.
With the interactive authoring features of Montage Studio, in beta, web designers and developers work together in this cloud-based environment to craft powerful, future-proof applications that seamlessly blend 2D and 3D content, exceed user expectations, and drive cross-screen engagement. Montage Studio is directly connected with GitHub. You'll find some concepts from Interface Builder applied to components, with Functional Reactive Bindings, event handling, the ability to build 3D components, reuse components, some powerful and configurable components like the Flow, some improved composition concepts compared to WebObjects, and the ability to see in real-time, in your app running on-devices, the changes you're making to that app in Montage Studio. Montage Studio is free to use for open source projects and will be available as a subscription for closed source projects, just like GitHub.
I'm incredibly proud of what our team has achieved and excited about the potential for developers, especially for you, as you should find it really familiar and easy to learn! So join the beta here at http://montagestudio.com/reveal/ and we look forward to hearing from you!
Benoit
CEO & Co-Founder
Montage Studio
http://montagestudio.com/
Twitter: montagejs
LinkedIn: http://www.linkedin.com/in/benoitmarchant