Re: Modeller/Mac
Re: Modeller/Mac
- Subject: Re: Modeller/Mac
- From: Flavio Donadio <email@hidden>
- Date: Mon, 28 Mar 2016 11:08:24 -0300
OC,
You said,
> […] I am building my apps in Xcode […]
Could you elaborate on this? Are you telling us you use XCode to do Java development? How well does it work?
Cheers,
Flavio
> On 26/03/2016, at 23:19, OC <email@hidden> wrote:
>
> Well I seriously doubt this would really help anyone, but just in case.
>
> Since I seriously hate the Eclipse thing (and it hates me, judging on how well it runs if I have to use the thing), I am building my apps in Xcode, and editing models manually was a bit of bore; so I spent about two days finishing a project I have started years ago and never really found a time for, an EOModeller for Mac. Of course, it is _seriously_ lacking, and there's lots and lots of things it can't do at all; it's a typical in-house quick-and-dirty job.
>
> Still, in case anyone might get interested, the project (*not* a build! you need Xcode to build it) is freely available at http://www.ocs.cz/CD/EOModellerOCS.2.0.zip. Should build and work 10.8+ (not tested much). Naturally, there is no licence at all (the icons are stolen from Apple anyway :)), if you want to, download, and do whatever you like with the code. There's only one guarantee: it won't work well.
>
> All the best,
> OC
>
>
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