Vis5D graphics save is blank
Vis5D graphics save is blank
- Subject: Vis5D graphics save is blank
- From: "Edward (Ted) Mansell" <email@hidden>
- Date: Wed, 16 Apr 2003 19:42:27 -0500
Hi, I just joined this list but didn't find anything on this topic in the archives. I use an old version of Vis5D (version 4.3), but I'm not sure that is the problem. Vis5D has an option to save the graphical display window as an XWD (X-Windows Dump) format, but with Apple's X11 (Beta 3 and possibly older) it just comes out all black. It does work correctly with XDarwin, but that is much slower to render (Vis5D can use the OpenGL in X11). I tried recompiling Vis5D but it doesn't help -- perhaps I need to change a library path?
Any help would be appreciated.
- Ted
P.S. For what it's worth, there were a couple warnings about multiple definitions of glGetColorTable* functions, which I guess might be related to the problem. However, when I relinked with the suggested '-bind_at_load' option the result is the same.
cc main.o cursor.o gui.o labels.o script.o slice.o soundingGUI.o rgbsliders.o isocolor.o uvwwidget.o analysis.o anim.o api.o binio.o box.o compute.o contour.o globals.o graphics.all.o grid.o image.o map.o matrix.o memory.o misc.o mwmborder.o proj.o queue.o render.o rgb.o save.o socketio.o stream.o sounding.o sync.o tclsave.o topo.o traj.o v5d.o volume.o vtmcP.o work.o graphics.ogl.o xdump.o -L/Users/mansell/vis5d-4.3/tcl -ltcl ../lui5/liblui.a -L/usr/X11R6/lib -lGL -lGLU -lX11 -lXext -lm -bind_at_load -o ../vis5d
_______________________________________________
x11-users mailing list | email@hidden
Help/Unsubscribe/Archives: http://www.lists.apple.com/mailman/listinfo/x11-users
X11 for Mac OS X FAQ: http://developer.apple.com/qa/qa2001/qa1232.html
Report issues, request features, feedback: http://developer.apple.com/bugreporter
Do not post admin requests to the list. They will be ignored.