OpenGL, glut & GL_POINT_SMOOTH
OpenGL, glut & GL_POINT_SMOOTH
- Subject: OpenGL, glut & GL_POINT_SMOOTH
- From: Jean-Michel Beuken <email@hidden>
- Date: Mon, 13 Jan 2003 12:20:34 +0100
Hello,
I have compiled the progs/demos in the glut-3.7 distribution and
when, for example, I start "particle application", I have observed
that
- after compilation, with "natif" XFree.4.2.1.-server (fink
installation), it works
- after recompilation (with SDK) with new X11-server from Apple,
there is a problem with anti-aliasing and/or blending
I have reproduced the problem with the XFree-server when I put
glDisable(GL_POINT_SMOOTH)
I don't understand : why the X11-server implemantation have a
influence on GL rendering ?
Is it normal ?
Are there other limitations/not yet implemented features for OpenGL
developments ?
thanks in advance
jmb
--
-------------------------------------------------------------------
Dr Ir Jean-Michel Beuken | University of Louvain-La-Neuve
Computer Scientist | Lab. PCPM/FSA, Bat. BOLTZMANN
UCL PowerComputing Manager | 1,Place Croix du Sud
| 1348 Louvain-La-Neuve
| BELGIUM
-------------------------------------------------------------------
Tel : (3210)473570 Fax : (3210)473452
HTTP://www.mapr.ucl.ac.be/~beuken
-------------------------------------------------------------------
_______________________________________________
x11-users mailing list | email@hidden
Help/Unsubscribe: http://www.lists.apple.com/mailman/listinfo/x11-users
Do not post admin requests to the list. They will be ignored.