Linking with X11 and glx using CodeWarrior
Linking with X11 and glx using CodeWarrior
- Subject: Linking with X11 and glx using CodeWarrior
- From: Mathieu Pinard <email@hidden>
- Date: Tue, 22 Jul 2003 05:58:42 -0400
I have an X11/glx application to link. I'm using CodeWarrior 8.3 along
with X11 public beta 3. I tried linking to libX11.a, libGL.a and
libXext.a, but I still miss some functions like xp_update_gl_context. I
had the idea to add libXp.a, but CodeWarrior made an error message
stating: "libXp.a is not a valid Mach-O file."
So, which library should I link to?
By the way, I'd like to know if OS X has any command line utility to
inspect all the function exported by a library. Linux had objdump to
inspect the content of elf binaries.
Regards,
Mathieu
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