Re: libXaw3d
Re: libXaw3d
- Subject: Re: libXaw3d
- From: robert delius royar <email@hidden>
- Date: Wed, 9 Jun 2010 21:15:28 -0400
- Organization: An Apple OS X end user
- Priority: normal
Wed, 9 Jun 2010 (17:23 -0700 UTC) Will Mortensen wrote:
No it doesn't. I'm pretty sure it's entirely confined to /opt.
Macports uses the source at
ftp://ftp5.freebsd.org/pub/FreeBSD/ports/distfiles/Xaw3d-1.5E.tar.gz
If you have the port command (macports is installed), then you can fetch
sources with the 'port fetch port-name' command. You can also use
macports to patch if necessary and build/install on your own. I am
certain if a macports' worker were to read this, there would be majoar
legitimate objections...
On Jun 9, 2010, at 4:58 PM, email@hidden wrote:
I agree about not chosing MacPorts... but because it makes a mess out of
Mac OS X's Filesystem.
Dear Folk,
How do I obtain source code for libXaw3d to compile for run time use
with 'gv' and 'gs' on OS X 10.6.3 Snow Leopard? Please, NOT MacPorts;
I'm dismayed by internal incompatabilities from MacPorts.
Shalom,
John B. Brown.
[email@hidden]
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