Re: Build X application with XCode?
Re: Build X application with XCode?
- Subject: Re: Build X application with XCode?
- From: Tommy Bollman <email@hidden>
- Date: Sun, 13 Mar 2011 12:18:17 +0100
Den 12. mars 2011 kl. 18.02 skrev Philip J. Schneider:
> Thanks...I'll have a look...
>
> In the meantime, I did manage to find an XCode project on the web that builds an X11 app successfully. So, of course I just copied the project, and replaced the source files with mine, as a start.
>
> The app uses -lXm -lXt -lSM -lICE -lX11. The Motif lib comes from my fink install (all of this works with an old-school Makefile setup). My first attempt was to get the other libs and includes from /opt/X11, but was getting crashes (EXC_BAD_ACCESS) upon running. Depending on the listing of the libs in the link line, it would crash either in Xt or Xm.
>
> On a whim, I changed from using the includes & libs from /opt/X11, and used the ones in /usr/X11. This resulted in a correctly functioning application.
>
> Looks like some sort of library incompatibility?
>
> Ideas?
>
> -- Philip
>
> At 5:23 PM +0100 3/12/11, Keith J. Schultz wrote:
>> Hi Phillip,
>>
>> You can develop with Xcode.
>> But, Macport has alot of X-stuff.
>> Take a look of what they have.
>>
>> regards
>> Keith
>>
>>
>> Am 12.03.2011 um 16:09 schrieb Philip J. Schneider:
>>
>>> Greetings -
>>>
>>> It seems one ought to be able to build X11 applications using XCode (I'm on 4 now, FWIW). Can't find much of anything on the web or docs regarding this. Does anyone have any info, or (ideally) a project example?
>>>
>>> My apologies if this is sheer lunacy... :-)
>>>
>>> Thanks!
>>>
>>> -- Philip
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Hello. Could you please submit a link to the project you found.
Thank you.
Best regards
Tommy Bollman
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