X11 headers and Xcode
X11 headers and Xcode
- Subject: X11 headers and Xcode
- From: David Chopp <email@hidden>
- Date: Thu, 15 May 2014 21:27:13 -0500
I’m trying to figure out why Xcode won’t find the X11 header files in a simple library project. I’ve looked around on the web and seen the X11 headers migrate all over, but on my system I can find them in /usr/include/X11. I have not found them in any of the other locations that people have mentioned in various posts. So as a test, I created an empty C/C++ library to build a static library in Xcode 5.1.1. I created a new blank class from the template, and in the header file of the class, added one line: #include <X11/Xos.h>. I added /usr/include in the Header Search Paths list and made it recursive (non-recursive didn’t work either). I have confirmed that /usr/include/X11/Xos.h exists and is readable. I then tell Xcode to build the project and it says X11/Xos.h file not found. Am I doing something wrong? This worked in previous versions of Xcode, so has something changed? I can’t for the life of me figure out what it’s doing. Am next going to try and find what the actual compile lines are, but haven’t figure out how to do that yet. Any help would be appreciated.
Dave
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Mathematics is as much an aspect of culture as it is a collection of
algorithms. ~Carl Boyer
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David Chopp
Professor
Engineering Sciences and Applied Mathematics
Northwestern University
E-mail: email@hidden
Phone: (847)-491-8391
Fax: (847)-491-2178
Homepage: http://people.esam.northwestern.edu/chopp
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