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Overriding CC, etc
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Overriding CC, etc


  • Subject: Overriding CC, etc
  • From: "Timothy J. Wood" <email@hidden>
  • Date: Sat, 8 Nov 2003 19:27:00 -0800

I have a bug logged that SDKs are powerful enough yet; it doesn't seem like you can include compilers in an SDK -- I can make a simple SDK of my own and get it to use headers, but fs_usage leads me to report that the SDK isn't considered for what to do about the compiler (/usr/bin/gcc-3.3 is accessed directly w/o looking in my SDK root at all). If I'm wrong on this, I'd love to hear about it.

So, the next option, which I was using with PB, is to set CC, LD, LIBTOOL, and such in the build settings to my custom compiler. I don't see any way to do this in Xcode -- I set CC in a build style (and various other random names I could think of), but nothing seemed to take effect. (This is with a native target -- I suppose I could use a non-native target, but I'd rather not in the long term).

This is a blocker for some work that I'm doing, so if anyone knows what I'm doing wrong. please let me know.

-tim
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