Overriding CC, etc
Overriding CC, etc
- Subject: Overriding CC, etc
- From: "Timothy J. Wood" <email@hidden>
- Date: Sat, 8 Nov 2003 19:27:00 -0800
I have a bug logged that SDKs are powerful enough yet; it doesn't
seem like you can include compilers in an SDK -- I can make a simple
SDK of my own and get it to use headers, but fs_usage leads me to
report that the SDK isn't considered for what to do about the compiler
(/usr/bin/gcc-3.3 is accessed directly w/o looking in my SDK root at
all). If I'm wrong on this, I'd love to hear about it.
So, the next option, which I was using with PB, is to set CC, LD,
LIBTOOL, and such in the build settings to my custom compiler. I don't
see any way to do this in Xcode -- I set CC in a build style (and
various other random names I could think of), but nothing seemed to
take effect. (This is with a native target -- I suppose I could use a
non-native target, but I'd rather not in the long term).
This is a blocker for some work that I'm doing, so if anyone knows
what I'm doing wrong. please let me know.
-tim
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