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Integrating gcc-based D compiler
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Integrating gcc-based D compiler


  • Subject: Integrating gcc-based D compiler
  • From: Drew McCormack <email@hidden>
  • Date: Mon, 26 Apr 2004 22:19:55 +0200

I've just discovered the new programming language D (http://www.digitalmars.com/d/index.html). Seems to have a lot of stuff I like, so I would like to give it a shot.

It would be nice if I could use it in Xcode. There is a gcc-based compiler available for Mac OS X. To what extent is it possible to integrate this in Xcode?

I guess syntax highlighting is no problem, and getting xcode to call the compiler may also work OK. But is it possible to get errors and warnings in xcode just as for the other gcc languages?

And could I get debugging to work?

Is it possible to incorporate a dependency analysis other than the default #include one?

Drew McCormack
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