Re: Xcode does seem hard on newbies(was Xcode release notes)
Re: Xcode does seem hard on newbies(was Xcode release notes)
- Subject: Re: Xcode does seem hard on newbies(was Xcode release notes)
- From: Keith Ray <email@hidden>
- Date: Thu, 5 Aug 2004 07:26:49 -0700
Besides the fact that most of the time, I don't use Interface Builder
at all (it takes a lot longer to fix all your bugs than to draw an
interface). It simplifies the IDE to have it in a separate app.
I find it faster to avoid bugs by using test-driven-development (TDD) -
when it's working well, I rarely have to debug at all. People have made
Eclipse run TDD tests continuously, so as they modify a member function
and save it, they automatically see if any of the tests start failing.
People have also set up environments where they can write a test
without it being able to compile - but all the other tests can still
run. And in Smalltalk environments, where TDD and Refactoring tools
were invented, a failing test can prompt the programmer to create the
necessary class and methods to make the test pass -- I'd like to see
TDD and Refactoring support in XCode someday.
--
C. Keith Ray
<http://homepage.mac.com/keithray/blog/index.html>
<http://homepage.mac.com/keithray/xpminifaq.html>
<http://homepage.mac.com/keithray/resume2.html>
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