Re: time.h vs Time.h
Re: time.h vs Time.h
- Subject: Re: time.h vs Time.h
- From: Massimo Marino <email@hidden>
- Date: Wed, 25 Aug 2004 21:06:13 +0200
On Aug 25, 2004, at 8:57 PM, Shawn Erickson wrote:
On Aug 25, 2004, at 9:09 AM, Massimo Marino wrote:
Is not an issue when compiling in the terminal.
So what are the difference between how you are calling gcc and how
xcode is calling gcc. You can see what xcode is doing if you open the
build window ("Detailed Build Results") and pull up the slider at the
bottom (second from the bottom in 1.5) to show what calls it actually
is doing.
Ah, this is interesting, I was looking for accessing that information.
For example...
/usr/bin/gcc-3.3 -x objective-c -arch ppc -pipe -Wno-trigraphs
-fasm-blocks -fpascal-strings -Os -mtune=G4 -fmessage-length=0
-F/Users/shawnce/Development/_builds
-I/Users/shawnce/Development/_builds/include
"-I/Users/shawnce/Development/_intermediates/WW2OL
Launcher.build/WW2OL Launcher.build/DerivedSources"
"-Wp,-header-mapfile,/Users/shawnce/Development/_intermediates/WW2OL
Launcher.build/WW2OL Launcher.build/WW2OL Launcher.hmap" -include
"/Users/shawnce/Development/_intermediates/WW2OL
Launcher.build/SharedCaches/WW2OL
Launcher_Prefix-djwqrrgmdkhmqkcxostgkiifgkos/WW2OL
Launcher_Prefix.pch" -c
"/Users/shawnce/Development/projects/ftsw/WW2OL
Launcher/FTSWMapView.m" -o
"/Users/shawnce/Development/_intermediates/WW2OL Launcher.build/WW2OL
Launcher.build/Objects-normal/ppc/FTSWMapView.o"
Note you can specify compiler flags per file if needed. Also you can
define header search paths for the project.
tried that, including directly /usr/include but Xcode still prefers to
try fetch a Time.h deep inside the project file when compiling std C++
headers. The funny thing is that there is no search path specified for
Time.h .
So the above suggestion will allow me to get to crucial information.
Thanks.
Massimo
-Shawn
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