erroneous completion behaviour
erroneous completion behaviour
- Subject: erroneous completion behaviour
- From: Markian Hlynka <email@hidden>
- Date: Thu, 8 Jul 2004 15:15:31 -0600
I'm seeing some weird behaviour with completions turned.
say I have the line
if ( board[pi-num][pj-num] == empty ) {
I want to change it to
if ( theboard.board[pi-num][pj-num] == empty ) {
After I do that, I hold down the right arrow key to move into the line
and make other changes. I still haven't figured out if it's me pausing
the cursor at just before the second 'num' or if something in xcode
makes me stop, but the result is frequently:
if ( theboard.board[pi-num][pj-'a'num] == empty ) {
This happens without me having to touch return or do anything; if I
keep holding down the arrow (or maybe it's if I release and re-press)
it just inserts this junk. I can't seem to reproduce this reliably
_unless_ I first add the 'theboard.' part. then, chances are completion
will insert something, even if I hold down the arrow all the way
through.
As another example, I just got:
if ( theboard.board[pi+num][pj+num] != pilayer ) {
completion added the 'i' to 'player'
and...
if ( theboard.board[pi+k][pj+k] == opp 'a') {
it added that 'a' there.
This is beyond annoying. I prefer my IDEs NOT add bugs in my code; I am
quite capable of doing that on my own, thank you very much.
Obviously I want to report a bug. However, I don't know what exactly to
say, and I don't know if I can reproduce this on another small example;
obviously there are a bunch of "learned" completions for this
file/project. (mind you, Apple can have the code to look at if they
want... or pieces of it anyway; not all of it's mine.
So, what do I want from the list?
-Suggestions on how to write up the bug
-confirmation if anyone else has noticed or reproduced this.
-suggestions on how 'serious' a bug I should report. I think it's quite
serious, since it's adding stuff to my code without my express
permission (return)!
Thanks,
Markian
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