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'selector not recognized' ?
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'selector not recognized' ?


  • Subject: 'selector not recognized' ?
  • From: Lance Drake <email@hidden>
  • Date: Thu, 22 Jul 2004 09:21:46 -0600

2004-07-22 06:45:48.690 M4[928] *** -[NSCFDictionary length]: selector not recognized
2004-07-22 06:45:48.690 M4[928] *** -[NSCFDictionary length]: selector not recognized
Timed out fetching data. Variable display may be inaccurate.


Although I get no errors at compile time - and no errors if just 'build & run' - when stepping thru my code, the console receives many messages such as shown above - and the 'step-over' time is in the 5 to 10-second range. At some point an "Unable to disassemble ??. Program received signal: "EXC_BAD_ACCESS"." msg appears and the game is over.

I guess the perplexing thing is that I don't seem to be doing anything (at the time) that would tend to generate such a message. For instance,

OSErr err = [mDsrc acquireList:sectionSubDefDict];

generates these lines into the console:

2004-07-22 09:10:47.708 TestApp[1089] *** -[TestAppMain length]: selector not recognized
2004-07-22 09:10:47.717 TestApp[1089] *** -[TestAppMain length]: selector not recognized


Other messages, such as below, appear in response to code such as:

if((NULL != (void*)myDictionary) && (NULL != (void*)myString)) // don't access garbage
{
...
}


2004-07-22 09:13:13.400 TestApp[1089] *** -[NSCFString count]: selector not recognized
2004-07-22 09:16:35.466 TestApp[1089] *** -[NSCFDictionary length]: selector not recognized


Evidently, this whole issue is most problematic with 10.2.8 targeted executables. The 10.3 world does not seem to suffer any ill effects from all of this - on occcasion, the 10.2 SDK generated executables that are not reliable, consistent or deterministic - depending on your favorite vocabulary for such anomalies.

Any thoughts on how best to move away from this badness?

Thanks,

Lance Drake
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