Re: How can I get the source code?
Re: How can I get the source code?
- Subject: Re: How can I get the source code?
- From: Joseph Feld <email@hidden>
- Date: Fri, 23 Jul 2004 16:34:44 -0400
Without taking a position on the correctness of the bitlaw position, I think
that defending this position in court is probably far more trouble then the
original poster was looking for.
That being the case, in the context of the original post (student looking to
inspect the source code of a game for educational purposes) I stand by my
advice that it's not worth it to risk costly litigation by decompiling a
copyrighted work when there are countless open source works available that
can accomplish the same end.
on 7/23/04 4:03 PM, Tommy Knowlton at email@hidden wrote:
> <quote href="http://www.bitlaw.com/copyright/fair_use.html">
> In the context of computer technologies, the fair use doctrine is often
> used in the context of reverse engineering. Under trade secret
> principles, it is generally accepted to "reverse engineer" a product to
> determine how the product works. Reverse engineering may involve
> analyzing circuit board layouts, "peeling" back a integrated circuit
> chip, or decompiling computer software. However, it is impossible to
> decompile software and then analyze the results without making a copy
> (or a derivative work) of the software. Courts have sometimes held that
> the making of these copies in the context of reverse engineering is a
> fair use and is not copyright infringement.
> </quote>
>
> Now, I realize that bitlaw is not a definitive opinion, and IANAL. But
> I felt compelled to respond to the corporate-sponsored legal opinion
> George offered.
>
> I hope George will take no offense.
>
> --
> Tommy
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--
Joseph Feld
email@hidden
"Generic, profound sounding quote from some semi-obscure artist or
philosopher, intended to make me seem deep because I know of it, but really
giving the appearance of some trite 2nd year English major" (above mentioned
semi obscure artist or philosopher)
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