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Newbie: Managing projects
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Newbie: Managing projects


  • Subject: Newbie: Managing projects
  • From: Vincent Robert <email@hidden>
  • Date: Sat, 24 Jul 2004 22:05:09 +0200

Hello,

I'm new on this list so I will describe myself a little ;) I come the Windows world, programming with Visual Studio 6, I like mostly graphics programming (2D, 3D) but I am very interested too in GUI programming (specially when the API is good).

I would like some help for my transition from Visual Studio to XCode. I am a bit confused about the project management system.

I tried to build a C++ project using a lib of a friend, and ran into troubles. I will describe what I've done, so you can see if I made something wrong :D

- I started by making a new project (BSD Static Library) for the library (http://psydk.org/dkstd).
- First use, first problem, the lib did not build because it contains a Math.h file. It seems to be a known bug and I found that header map file considered the project directory as an include directory (bad boy) and the solution was to deactivate the use of header map file.
- I had to make some modifications to the lib so it can build on Mac OS (little modifications ^^)
- And I got a nice libdkstd.a (Yeah !)


Now what ?

- I created a project (C++ Tool as I only need command line) and started to wonder how I could make it depend on the library. On Visual C++, I was used to adding the library project into the workspace, specifying a dependence with the program, so I was able to debug both anytime.
- I decided to go another way, and to work without dependencies (sadly), so I configured the search path, I included the libdkstd.a as a library into my program target, and boom, build failed. It could not build the libstdc++ ! Actually, I never asked for this library, as it is not part a standard library.


So after all of these little frustrations, someone to help me find my way into the XCode maze ?

--
Vincent
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