My app won't run with zerolink turned on
My app won't run with zerolink turned on
- Subject: My app won't run with zerolink turned on
- From: Jesper Papmehl <email@hidden>
- Date: Tue, 15 Jun 2004 14:46:27 +0200
I can't get my app to run with zerolink turned on. If I turn zerolink
off, it runs just fine.
The project is created using the CodeWarrior importer. It consists of
an application, a plugin (loadable bundle) and a bunch of private
frameworks.
If zerolink is turned on, it cannot be launched, neither from within
XCode or from the Finder. If I, for example, do a Build->Build and
Debug in XCode, the program is built, the debugger starts and claims to
start the application, but then nothing happens. I just get an empty
debugger window that says the program is running. The only suspicious
thing I have noticed is a couple for warnings about disabled
catchpoints in the GDB console:
Program loaded.
run
[Switching to process 27029 local thread 0xd03]
Warning:
Cannot insert catchpoint 1; disabling it.
Error accessing memory address 0x4871c: Input/output error.
Cannot insert catchpoint 2; disabling it.
Error accessing memory address 0x92106324: Input/output error.
Cannot insert catchpoint 3; disabling it.
Error accessing memory address 0x81ec2008: Input/output error.
Running...
If I double click on the app icon in the Finder, the app icon shows up
bouncing in the dock, but then nothing more happens. There are no
messages in the console log.
If I turn zerolink off, the app runs fine, both in the debugger and
from the Finder.
Does anyone have a clue about what I might be doing wrong?
TIA
/Jesper Papmehl
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