Xcode 1.2 and runtime executable concurrency
Xcode 1.2 and runtime executable concurrency
- Subject: Xcode 1.2 and runtime executable concurrency
- From: Mark Grimes <email@hidden>
- Date: Mon, 21 Jun 2004 00:34:46 -0700
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It seems that I have been bitten by trying to be too efficient. I have a Xcode project that consists of both a client
and server target and custom executable respectively. The problem I am running into is the inability to be able to run
the server through executable (pulling up a run window) and then turning around and running the client (in another run
window).
It seems that once the server is executing, the build-and-run (per target) and run (per executable) are now greyed out or
replaced with stop signs.
To me this sounds like it is impossible to construct a project in Xcode that consists of >1 programs that need to be
tested at runtime concurrently... and the solution seems to point all roads to making separate Xcode projects for each
the client and the server.
Is there a way around this missing feature that I am not aware of... I've gone through every target and runtime
configuration option presented in Xcode and fail to see a way to make this work.
Thank you,
Mark Grimes
Mac OS X Software Developer
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