RE: xcode-users digest, Vol 1 #485 - 12 msgs
RE: xcode-users digest, Vol 1 #485 - 12 msgs
- Subject: RE: xcode-users digest, Vol 1 #485 - 12 msgs
- From: "Karan, Cem (Civ, ARL/CISD)" <email@hidden>
- Date: Wed, 30 Jun 2004 10:06:36 -0400
- Thread-topic: xcode-users digest, Vol 1 #485 - 12 msgs
I forgot to CC the list originally...
Thanks, that was exactly what I needed.
Thanks,
Cem Karan
-----Original Message-----
On Jun 28, 2004, at 10:25 AM, Karan, Cem (Civ, ARL/CISD) wrote:
> The problem is that GLUT is supplied as a framework; this makes it
> much easier to package and use from XCode and other IDEs, but I have
> no idea how to properly use them in a makefile.
>
> Note that I can easily convert all of this to work under XCode, but I
> want to know how to use the command line tools to link to frameworks.
You can link to a framework named 'foo' by adding '-framework foo' to
your link line, much as you'd use -lfoo to link to a library named
'libfoo.dylib'. If you need to point the compiler and linker to a
non-standard directory that contains frameworks, you'd use the -F flag,
much as you'd use -L to point them to a non-standard directory
containing libraries.
That said, I thought GLUT was usually supplied as a library on Mac OS
X....
-Eric, who knows next to nothing about OpenGL
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