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How bad is GDB and C++? (was: GDB and c++ template class)
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How bad is GDB and C++? (was: GDB and c++ template class)


  • Subject: How bad is GDB and C++? (was: GDB and c++ template class)
  • From: Andy Wiese <email@hidden>
  • Date: Thu, 4 Nov 2004 14:34:17 -0600

I got a pretty grim report on GDB and C++ debugging in the previous post from Mr. Tregaskis. Not that I doubt him, but I hope to ask the question of a broader audience. Should I even bother trying to develop a fairly complex generic c++ project in Xcode with GDB?

I have worked without a debugger (like back before there were debuggers, iirc), and I've worked with a debugger, and life is better with a debugger. I don't think I can afford to sacrifice the productivity if GDB truly can't support c++ debugging in some fashion. I don't need fancy features, (e.g. CW breakpoints by template instance), but if I can't step through templatized classes and inspect local variables, I think I have to give up on Xcode.

It looks like its going to be quite a bit of work to get enough of my code ported into Xcode to even test this proposition, so if the cause is truly hopeless, I would appreciate knowing before I dump much more time into it.

Any opinions welcome... (sure, tell me that real programmers don't need debuggers...I can take it!)


Andy

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