OpenGL includes not where expected
OpenGL includes not where expected
- Subject: OpenGL includes not where expected
- From: Ken Brooks <email@hidden>
- Date: Fri, 5 Nov 2004 10:37:25 -0500
Title: OpenGL includes not where
expected
I downloaded the well-known OpenGL-based GLUI
package; its source files contain the line
#include <GL/glut.h>
which could not find the file. I had to
change it to:
#include <GLUT/glut.h>
I hate messing with standard source code like
this; was there a better way?
Also, I get:
/Users/ken/Programs/GL
c++/GLUI/glui_v2_1_beta/example1.cpp:89: error: `main' must return
`int'
which tells me that XCode is more picky about
this than some other compilers. Can I tell it to be less
picky?
XCode version 1.1, component versions 300.0
Ken Brooks
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