Re: OpenGL includes not where expected
Re: OpenGL includes not where expected
- Subject: Re: OpenGL includes not where expected
- From: Hank Kester <email@hidden>
- Date: Fri, 5 Nov 2004 18:29:55 -0700
The first thing you'll probably want to do is update to XCode 1.5 ...
1.1 is old, and getting older every day. Beyond that, I don't know why
gcc is being so picky for you...did you enable any extra compiler
warnings in your project settings?
-Hank
On Fri, 5 Nov 2004 10:37:25 -0500, Ken Brooks <email@hidden> wrote:
>
> I downloaded the well-known OpenGL-based GLUI package; its source files
> contain the line
>
>
> #include <GL/glut.h>
>
> which could not find the file. I had to change it to:
>
>
> #include <GLUT/glut.h>
>
>
> I hate messing with standard source code like this; was there a better way?
>
>
> Also, I get:
>
>
> /Users/ken/Programs/GL c++/GLUI/glui_v2_1_beta/example1.cpp:89: error:
> `main' must return `int'
>
>
> which tells me that XCode is more picky about this than some other
> compilers. Can I tell it to be less picky?
>
>
> XCode version 1.1, component versions 300.0
>
>
> Ken Brooks
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