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Re: debugging dyld messages?
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Re: debugging dyld messages?


  • Subject: Re: debugging dyld messages?
  • From: James Tittle II <email@hidden>
  • Date: Wed, 13 Oct 2004 16:10:05 -0400

...ok, I need more coffee: I just forgot to leave my console window open...

...dumdeedumdeedum...

jam

On Oct 13, 2004, at 3:53 PM, James Tittle II wrote:

...all of a sudden a library that I work on is not loading, and I'm not sure how to figure out why? The application is crashing in the following:

ret = NSLinkModule( image, filename,
NSLINKMODULE_OPTION_BINDNOW + NSLINKMODULE_OPTION_PRIVATE);


...and I get a "SIGTRAP" with the following thread trace:

#0 0x8fe01700 in __dyld_halt
#1 0x8fe0a5b0 in __dyld_check_and_report_undefineds
#2 0x8fe11690 in __dyld_link_in_need_modules
#3 0x8fe133cc in __dyld__dyld_link_module
#4 0x9003f4a8 in NSLinkModule

...I assume this means that it's not finding a symbol, but how can I figure out what symbol is missing?

thanx,
james _______________________________________________
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 >debugging dyld messages? (From: James Tittle II <email@hidden>)

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