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Target dependencies severely slowing builds
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Target dependencies severely slowing builds


  • Subject: Target dependencies severely slowing builds
  • From: Ben Chess <email@hidden>
  • Date: Sun, 19 Sep 2004 15:00:05 -0700

Are there any tips for optimizing how I set up target dependencies in XCode? I have a project with about 20 targets ranging from low to high level shared libraries. The higher level ones are very dependent on the lower ones being built. I have thus set up each higher target to depend on the ones underneath it.

There seems to be some critical point at which building grinds to an almost complete stop. I add one more dependancy to a target, and the time it takes to start the build process increases from a couple seconds to a minute or more. I can build each of the targets individually by hand faster than it takes to build the highest target that depends on everything underneath.

I do not have circular dependancies.. though XCode doesn't seem to detect this scenario very well either...

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