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Re: trouble using MallocDebug
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Re: trouble using MallocDebug


  • Subject: Re: trouble using MallocDebug
  • From: Dave Payne <email@hidden>
  • Date: Mon, 20 Sep 2004 13:38:47 -0700

On Sep 20, 2004, at 1:32 PM, Michael B. Johnson wrote:

ah - that makes perfect sense. I'm debugging an app that's using a framework from elsewhere that redefines a symbol that I define already (because this framework is evolving, and earlier versions did not define this symbol). Since it's a string that actually evaluates to the same thing, I haven't worried about it.

I'll fix that.

Yep, that would do it.

Also, though, since I much prefer to use Shark for performance analysis (Shark ROCKS!), I'll take a look at the memory stuff there - I looked, but didn't see anything.

What I'm trying to do is understand where memory is being allocated in my app on a particular operation that calls into other folks libraries as well as my own.

In Shark 4.0, change the "sampling style" popup from Time Profile to Malloc Trace. You then have to specify a specific process to trace. Generally, we recommend just doing short sampling runs when doing malloc sampling with Shark, since it can generate lots of events quickly.


- Dave
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References: 
 >re: trouble using MallocDebug (From: Dave Payne <email@hidden>)
 >Re: trouble using MallocDebug (From: "Michael B. Johnson" <email@hidden>)

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