• Open Menu Close Menu
  • Apple
  • Shopping Bag
  • Apple
  • Mac
  • iPad
  • iPhone
  • Watch
  • TV
  • Music
  • Support
  • Search apple.com
  • Shopping Bag

Lists

Open Menu Close Menu
  • Terms and Conditions
  • Lists hosted on this site
  • Email the Postmaster
  • Tips for posting to public mailing lists
Re: How do you debug a C++ Standard Tool Application?
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: How do you debug a C++ Standard Tool Application?


  • Subject: Re: How do you debug a C++ Standard Tool Application?
  • From: Ken Turkowski <email@hidden>
  • Date: Sun, 26 Sep 2004 23:46:23 -0700


On Sep 22, 2004, at 11:15 AM, Richard Dunlap <email@hidden> wrote:

Debugging works fine, as long as you don't need stdin. Obviously,
program stdin conflicts with GDB's commands.

What am I missing? Does nobody debug applications the require stdin?

Use the oldest debugger: fprintf to print state information to a file, while you run the program normally from Terminal.


--
Ken Turkowski                    email@hidden
Engineer/Scientist   http://www.worldserver.com/turk/
Independent Consultant      Industrial Grade Software
Computer Graphics     2D     3D     Immersive Imagery
Photo-mosaicing       Panoramas       Computer Vision
Applied Mathematics  Numerical Analysis  Optimization

_______________________________________________
Do not post admin requests to the list. They will be ignored.
Xcode-users mailing list      (email@hidden)
Help/Unsubscribe/Update your Subscription:
This email sent to email@hidden


  • Follow-Ups:
    • Re: How do you debug a C++ Standard Tool Application?
      • From: Markian Hlynka <email@hidden>
  • Prev by Date: Regarding Code Coverage using XCode.
  • Next by Date: AppleScript Build Phase and osacompile - problem with deployed scripts for users
  • Previous by thread: Regarding Code Coverage using XCode.
  • Next by thread: Re: How do you debug a C++ Standard Tool Application?
  • Index(es):
    • Date
    • Thread