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Re: Using deployment C++ library with development target, how?
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Re: Using deployment C++ library with development target, how?


  • Subject: Re: Using deployment C++ library with development target, how?
  • From: Shaun Wexler <email@hidden>
  • Date: Wed, 27 Apr 2005 12:55:26 -0700

On Apr 27, 2005, at 9:28 AM, Sean McBride wrote:

Hi all,

I have a project that uses the C++ vector class heavily. The deployment
target runs about 20 times faster than the development target. Typical
run times are minutes.


I want to be able to have the faster vector performance yet also use the
debugger. How can I tweak my development target to use the deployment
version of Apple's C++ library? (I have verified with Shark that this is
where the speed difference comes from; I am using 10.3.9 and XCode 1.5.)


Thanks!

I write all of my VE code using -o3, with symbols, and A/B with Shark constantly.


Also I create multiple build style variants: *debug (-o0 w/sym), *develop (-o3 w/sym), and *deploy (-o3 stripped). Actually since I distribute CPU-specific builds, I have 5 different deploy styles {G3,G4,G4MP,G5,G5MP}*. Fun, eh? ;)
--
Shaun Wexler
MacFOH
http://www.macfoh.com


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References: 
 >Using deployment C++ library with development target, how? (From: "Sean McBride" <email@hidden>)

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