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XCode 2.0, CodeSense and environment variables
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XCode 2.0, CodeSense and environment variables


  • Subject: XCode 2.0, CodeSense and environment variables
  • From: Sam Steele <email@hidden>
  • Date: Sat, 30 Apr 2005 02:49:40 -0400

Hello,

I have been using XCode 1.5 on 10.3 to cross-compile to an embedded system (SEGA Dreamcast) using custom build rules, and it has been working perfectly, even CodeSense was indexing the include files correctly.

I have upgraded to 10.4 with XCode 2.0 and now I cannot get xcode to index the target system's include files. Because the OS can be installed in an arbitrary location, we have been using environment variables to locate the files. The following worked fine with XCode 1.5:

Target -> Get Info -> Build :
KOS_BASE = ${HOME}/dc/kos/kos
Header Search Paths = ${KOS_BASE}/include

This would allow CodeSense to index the embedded OS's include files in XCode 1.5. However, it doesn't appear to be working in XCode 2.0. Has something changed in xcodeindex that is causing it to not interpret environment variables anymore?

--
Sam Steele
http://www.c99.org/

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