XCode 2.0, CodeSense and environment variables
XCode 2.0, CodeSense and environment variables
- Subject: XCode 2.0, CodeSense and environment variables
- From: Sam Steele <email@hidden>
- Date: Sat, 30 Apr 2005 02:49:40 -0400
Hello,
I have been using XCode 1.5 on 10.3 to cross-compile to an embedded
system (SEGA Dreamcast) using custom build rules, and it has been
working perfectly, even CodeSense was indexing the include files
correctly.
I have upgraded to 10.4 with XCode 2.0 and now I cannot get xcode to
index the target system's include files. Because the OS can be
installed in an arbitrary location, we have been using environment
variables to locate the files. The following worked fine with XCode
1.5:
Target -> Get Info -> Build :
KOS_BASE = ${HOME}/dc/kos/kos
Header Search Paths = ${KOS_BASE}/include
This would allow CodeSense to index the embedded OS's include files
in XCode 1.5. However, it doesn't appear to be working in XCode
2.0. Has something changed in xcodeindex that is causing it to not
interpret environment variables anymore?
--
Sam Steele
http://www.c99.org/
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