Building for Windows
Building for Windows
- Subject: Building for Windows
- From: Dair Grant <email@hidden>
- Date: Fri, 12 Aug 2005 16:10:52 +0100
Hi,
One feature we're going to miss in the move from CW to Xcode is the
ability to perform Windows builds from a Mac using CW's Mac-hosted x86
compiler.
Either to produce final executables, or simply to ensure cross-platform
code doesn't inadvertently become Mac-only.
Although Xcode doesn't officially support plug-in compilers, we've put
together some notes on using MinGW as a cross-compiler that allows Xcode
to produce Windows executables:
<http://www.zonic.co.uk/products/mingw/>
The main snag is debugging, as Xcode can't directly attach to a Windows
gdb and VC++ can't be used to debug gcc-built executables. However the
Eclipse IDE, like Xcode, sits on top of gdb and can be used for
source-level debugging if gdb isn't sufficient.
I saw a couple of references to mingw/compiler plug-ins in the list
archives prior to setting this up, so hopefully this will be useful for
someone else.
-dair
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