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Re: Interpreting object files symbols
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Re: Interpreting object files symbols


  • Subject: Re: Interpreting object files symbols
  • From: Marcus Mendenhall <email@hidden>
  • Date: Tue, 30 Aug 2005 10:19:04 -0500





Message: 16 Date: Tue, 30 Aug 2005 10:13:26 -0400 From: "Yves Poissant" <email@hidden> Subject: Interpreting object files symbols To: <email@hidden> Message-ID: <010201c5ad6c$ff3c6af0$1300a8c0@yvesp4p800> Content-Type: text/plain; format=flowed; charset="iso-8859-1"; reply-type=original

In a dylib, I have a function declared as:
BOOL UnlockTempMaps(BOOL DeleteTemps = TRUE);
in the header file. The application that uses the function calls it with
UnlockTempMaps();


The linker complains that the symbol
   __Z17UnlockTempMapsv
is undefined.

There are several other symbols in this dylib which the linker doesn't have
problem with.


So I'm trying to figure what is that function declaration that the linker is
looking for from the symbol "__Z17UnlockTempMapsv".
In particular, what does the appended "v" means?


And is there any clue to get from the prepended "Z17"?

Also is there any document that describe the compiler and linker way of
building object file symbols?


Yves



Here is a freestanding command line tool which unmangles c++ names. Just compile it, and run it with the name to unmangle as the argument, and it will return the full class / method name and arguments.


Marcus Mendenhall


Attachment: unmangle.cc
Description: Binary data



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