Re: Building on 10.4 - deploying on 10.3.9
Re: Building on 10.4 - deploying on 10.3.9
- Subject: Re: Building on 10.4 - deploying on 10.3.9
- From: Chris Espinosa <email@hidden>
- Date: Tue, 13 Dec 2005 20:55:50 -0800
On Dec 13, 2005, at 7:37 PM, Marshall Clow wrote:
If I want to deploy on 10.3.9, what are my options for building under
the current system (10.4.3)?
Can I build using "Current MacOS" and using GCC 4.0.2 if I make sure
not to use any system calls that are unavaillable under 10.3.9, or
must I compile using GCC 3.3 and the 10.3.9 SDK?
Not as I understand it, since the big difference is in the C/C++
runtime system.
This is incorrect. 10.3.9 contains the libstdc++.dylib dynamic runtime
required by gcc 4.0, so you can compile on Xcode 2.1 or 2.2 [preferred]
with gcc 4.0 (4.0.1 comes with 2.2; 4.0.0 with 2.0 and 2.1).
You only need to use gcc 3.3 if you need to deploy earlier than 10.3.9.
There is no such thing as a 'morbidly obese' binary. You can't
segregate executables by OS. The Mach-O packaging scheme allows
separate code modules per chip architecture, but not for OS versions.
Chris
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