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Re: Building on 10.4 - deploying on 10.3.9
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Re: Building on 10.4 - deploying on 10.3.9


  • Subject: Re: Building on 10.4 - deploying on 10.3.9
  • From: Chris Espinosa <email@hidden>
  • Date: Tue, 13 Dec 2005 20:55:50 -0800


On Dec 13, 2005, at 7:37 PM, Marshall Clow wrote:

If I want to deploy on 10.3.9, what are my options for building under the current system (10.4.3)?

Can I build using "Current MacOS" and using GCC 4.0.2 if I make sure not to use any system calls that are unavaillable under 10.3.9, or must I compile using GCC 3.3 and the 10.3.9 SDK?

Not as I understand it, since the big difference is in the C/C++ runtime system.

This is incorrect. 10.3.9 contains the libstdc++.dylib dynamic runtime required by gcc 4.0, so you can compile on Xcode 2.1 or 2.2 [preferred] with gcc 4.0 (4.0.1 comes with 2.2; 4.0.0 with 2.0 and 2.1).


You only need to use gcc 3.3 if you need to deploy earlier than 10.3.9.

There is no such thing as a 'morbidly obese' binary. You can't segregate executables by OS. The Mach-O packaging scheme allows separate code modules per chip architecture, but not for OS versions.

Chris

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References: 
 >Building on 10.4 - deploying on 10.3.9 (From: "Brant Sears" <email@hidden>)
 >Re: Building on 10.4 - deploying on 10.3.9 (From: Marshall Clow <email@hidden>)

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