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Re: gcc c++ vs. visual c++ info?
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Re: gcc c++ vs. visual c++ info?


  • Subject: Re: gcc c++ vs. visual c++ info?
  • From: Dirk Stegemann <email@hidden>
  • Date: Mon, 24 Jan 2005 03:11:36 +0100

Hi,

Am 24.01.2005 um 02:43 schrieb Thomas Dibble:

On Jan 23, 2005, at 6:31 AM, Dirk Stegemann wrote:

I localized the crashes so far as they seem to occur in the constructors of some standard-c-library functions, especially "ifstream" and "ofstream".
Are there known issues with using these classes?

Are you using 10.2 SDKs? If so, you will need to include the gcc c++ header paths for those SDKs to the command line. If you don't, then practically all c++ stream classes will send a SIGBUS the first time they are used when the optimization level is above "0". In other words, exactly what you're describing.


Specifically, this is what I had to add to my command line (via the XCode Header Search Paths setting) which corrected the crashing completely:

-I/Developer/SDKs/MacOSX10.2.8.sdk/usr/include/gcc/darwin/3.3 -I/Developer/SDKs/MacOSX10.2.8.sdk/usr/include/gcc/darwin/3.3/c++ -I/Developer/SDKs/MacOSX10.2.8.sdk/usr/include/gcc/darwin/3.3/c++/ppc- darwin -I/Developer/SDKs/MacOSX10.2.8.sdk/usr/include/gcc/darwin/3.3/c++/ backward -I/Developer/SDKs/MacOSX10.2.8.sdk/usr/include

Indeed I'm building the products using the 10.2 SDK, to be able to run the binaries on that version of Mac OS X.


Thanks a lot for pointing out this issue; I'll see if I can make this work properly now with the knowledge provided by you.
Is this documented anywhere else, btw?


Regards,
Dirk Stegemann

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References: 
 >gcc c++ vs. visual c++ info? (From: james tittle <email@hidden>)
 >Re: gcc c++ vs. visual c++ info? (From: Dirk Stegemann <email@hidden>)
 >Re: gcc c++ vs. visual c++ info? (From: Thomas Dibble <email@hidden>)

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