• Open Menu Close Menu
  • Apple
  • Shopping Bag
  • Apple
  • Mac
  • iPad
  • iPhone
  • Watch
  • TV
  • Music
  • Support
  • Search apple.com
  • Shopping Bag

Lists

Open Menu Close Menu
  • Terms and Conditions
  • Lists hosted on this site
  • Email the Postmaster
  • Tips for posting to public mailing lists
Re: Newbie Q: Merge .rez results into a resource fork?
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: Newbie Q: Merge .rez results into a resource fork?


  • Subject: Re: Newbie Q: Merge .rez results into a resource fork?
  • From: Chris Espinosa <email@hidden>
  • Date: Mon, 25 Jul 2005 13:40:52 -0700

On Jul 25, 2005, at 11:34 AM, Dan Smith wrote:


I am having so many problems that I am not quite sure what questions to ask...

but three of them are:


a) If I start with a "dynamic Carbon library" template and a "bundle" library

style, it builds with the ld tool... but it will not accept the -bundle option

because "powerpc-apple-darwin8-gcc-4.0.0: -bundle not allowed with

-dynamiclib". However, if I use a "static Carbon library" template it uses

libtool and ranlib instead of ld, and will not accept the -bundle option for

other reasons. 


Not knowing what the Harlequin RIP really expects, I don't know how I can help you here.  Perhaps you could dump an outline of what a functional "plugin device driver" looks like, so we can figure out what category it fits into?

b) I can include a .rez file and add a "Build ResourceManager resources" build

phase to a static or dynamic library project, but even though the phase is

visible and shows DisableOutput.rez as an input file, the rez tool never gets

invoked.


Well, Rez and ResMerger are different tools, and take different input, neither of which is a .rez file.

Rez takes a .r file and generates a .rsrc file
ResMerger takes one or more .rsrc files and merges them into a .rsrc file or into the resource fork of some other file (such as a CFM two-fork executable)

It looks from the makefile like they're using .rez for Rez source, but trying to rez directly into the linked executable.  At minimum they probably need to add a -useRF flag to make sure it goes into the resource fork, though I'm not sanguine that a Mach-O bundle library will particularly enjoy having a resource fork. 

c) I can build as an application, which of course does not build a library for

me. This does, however, invoke the rez tool and does compile resources--but the

resources are always compiled as an individual file in the data fork; no

options I can discover will get it to compile into the resource fork of an

existing file.


That's what the ResourceManager Resources build phase does, but it always places the resources in the data fork of a separate resource file, which the Mac OS X bundle, package, and plugin loaders expect.

If you must...

you can add a shell script build phase that uses /Developer/Tools/DeRez on the product of ResMerger and pipes it to /Developer/Tools/Rez -useRF to blast it into the resource fork of the plugin.

Chris
 _______________________________________________
Do not post admin requests to the list. They will be ignored.
Xcode-users mailing list      (email@hidden)
Help/Unsubscribe/Update your Subscription:

This email sent to email@hidden

  • Follow-Ups:
    • Re: Newbie Q: Merge .rez results into a resource fork?
      • From: "Dan Smith" <email@hidden>
References: 
 >Newbie Q: Merge .rez results into a resource fork? (From: "Dan Smith" <email@hidden>)

  • Prev by Date: Undefined symbols insanity after upgrading to Xcode 2.1...
  • Next by Date: Re: How to see deprecated function warnings
  • Previous by thread: Re: Newbie Q: Merge .rez results into a resource fork?
  • Next by thread: Re: Newbie Q: Merge .rez results into a resource fork?
  • Index(es):
    • Date
    • Thread