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Re: XCode editor intolerably slow
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Re: XCode editor intolerably slow


  • Subject: Re: XCode editor intolerably slow
  • From: j o a r <email@hidden>
  • Date: Thu, 28 Jul 2005 01:56:23 +0200


On 28 jul 2005, at 00.12, David Ewing wrote:

When you see performance issues like these, get a sample of Xcode and file bugs. We really want to make it snappy.

Really? I have to say that I'm starting to give up on that, after filing countless performance bug reports for the last two years. If you look back in the list archives you'll see that I've been an avid supporter of Xcode, and the idea of filing bug reports - but no more.


It's very apparent that Xcode is not for everyone. It's at least obvious that you're not supposed to have large projects in Xcode. Ours is just over 1 M lines of code, but I would expect there to be significant problems also in much smaller ones.

We have arrived at the point where we need to find a replacement for Xcode. We've waited long enough for fixes that will most likely never arrive, because your idea of what's important differ from ours.

It's a bit ironic that it was the development environment on NeXT that brought us to the platform in the first place - it gave us a definitive competitive advantage at the time - and now we'll have to revert back to our primordial command line origins once again...

It's also worth running top and make sure your system's not swapping. 512MB should be plenty of RAM for Xcode by itself, but if you're running lots of other apps, memory will be tight, and performance will suffer.

512 MB might be enough for Xcode alone, but once you load a couple of large projects it sure isn't. Our developers could never get away with anything less than 1.5 GB.


j o a r


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References: 
 >XCode editor intolerably slow (From: Kent Sorensen <email@hidden>)
 >Re: XCode editor intolerably slow (From: Jerry <email@hidden>)
 >Re: XCode editor intolerably slow (From: David Ewing <email@hidden>)

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