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Re: how can I use zlib when building a Universal Binary?
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Re: how can I use zlib when building a Universal Binary?


  • Subject: Re: how can I use zlib when building a Universal Binary?
  • From: Clark Cox <email@hidden>
  • Date: Tue, 7 Jun 2005 12:14:11 -0400

On 6/7/05, Daniel Morrow <email@hidden> wrote:
> Dear list,
>
> my app currently uses zlib in it's PowerPC implementation. This
> involves me including "libz.dylib" as found in /usr/lib (which is an
> alias for libz.XXX.dylib, where XXX is some number)
>
> I just downloaded XCode 2.1, and thought I'd try and build a
> Universal Binary of my app. The "libz" that I'm using, is PowerPC
> only, and can't be used on the Intel side.

Use the 10.4 Universal SDK
(i.e. /Developer/SDKs/MacOSX10.4u.sdk/usr/lib/libz.dylib is fat)

--
Clark S. Cox III
email@hidden
http://www.livejournal.com/users/clarkcox3/
http://homepage.mac.com/clarkcox3/
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References: 
 >how can I use zlib when building a Universal Binary? (From: Daniel Morrow <email@hidden>)

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