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Re: Distributed Builds
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Re: Distributed Builds


  • Subject: Re: Distributed Builds
  • From: Dix Lorenz <email@hidden>
  • Date: Mon, 14 Mar 2005 16:47:36 +0100


On 14.03.2005, at 16:35, Thomas Davie wrote:

The problem is that finding out how long a file is going to take to compile is just as hard as compiling said file - so there's no way for XCode to tell if it will be faster to ship the file out or keep it in-house.

I have no problem with that. But *I* know it and I would like some way to tell XCode "Give the first 2 files to compile to my local machine, the next 2 to this machine" and so on. And as a default I would prefer my local machine to have first shot because networktraffic always adds time so unless the remote machine is a lot faster a local compile should be faster...


The only thing that it might be able to do is go "oh... I've finished building all my stuff and I'm waiting on my partners, I might as well see if I can beat them to the punch" and start compiling something another box had been told to build.

I've thought about that quite often too, but unless your local machine is a lot faster you won't win a lot. The remote already has all the precompilation done already anyway and has been working on it already. And that time is probably more than what the network adds when you get the results, so there isn't much to gain...


Dix

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  • Follow-Ups:
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      • From: Thomas Davie <email@hidden>
References: 
 >Distributed Builds (From: Dix Lorenz <email@hidden>)
 >Re: Distributed Builds (From: Rob Frohne <email@hidden>)
 >Re: Distributed Builds (From: Thomas Davie <email@hidden>)

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